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Profile

Hi everyone, I’m

Wahyu Pratama

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I’m a developer crafting engaging mobile apps, games, and web experiences. I blend design with technology to build seamless, functional software. 🚀 Currently exploring AI integration and open for collaboration. Let’s create something amazing together!

Work Experiences

QA Tester
Algorocks
  • 04/2025 - Now
  • Ensuring software quality through rigorous testing and debugging processes.
  • Testing notable projects: Mini Tank Mayhem, Dadoo, and Grammarian.
  • Collaborating with the design team to improve user experience and game balancing.
Mobile & Game Dev
Astuja
  • 10/2024 - Now
  • Building cross-platform apps and games using Flutter, Unity, Blender, and Figma.
  • Delivered multiple projects for diverse clients as a lead developer.
  • Optimizing performance and enhancing user engagement through intuitive features.
Intern Web Dev
Malang State University
  • 05/2024 - 075/2024
  • Maintained and developed new features for the SIMPI and SISINTA web applications.
  • Secondary tasks including backdrop design, TMBK room preparation, and room inventory verification.
  • Expanded my professional network and enhanced my soft skills while gaining web dev experience with Laravel.
Independent Developer
Self-initiated Projects
  • 02/2023 - Now
  • Extensively exploring and building digital products across game, mobile, and web development stacks.
  • Developing various self-initiated projects from scratch to master modern frameworks, state management, and deployment pipelines.
  • Continuously researching technology trends and best practices to deliver optimized code and intuitive user experiences.

Projects (10)

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On Development
Moneryu
Moneryu
  • An aesthetic financial tracking app built with Flutter and Supabase.
  • Give users full control over cash flow, debt management, and savings goals through a sleek, offline-first interface.
  • Successfully implemented Cloud synchronization, interactive data analytics, and professional PDF/Excel report exporting.
  • Developed the entire application as a solo developer, from UI/UX design and database architecture to publishing.
03/2024 - 06/2024
Singosari Fallen Dynasty
Singosari Fallen Dynasty
  • A desktop game, simple Arena Beat em up where you beat your enemies with only 1 hit.
  • The objective of the game is simple, to beat as many enemies as possible.
  • Character will progress in a roguelite fashion: earn new skills or perks as you die.
  • This game was developed with Unity Engine as part of Studi Independen Pengembangan Game Agate 2024 Angkatan 6.
  • My roles in this project were Game Programmer and Game Designer
02/2023 - 11/2023
Go-Tani
Go-Tani
  • A gamified mobile application designed to empower young farmers by making modern agriculture accessible and engaging.
  • Developed using Flutter and Firebase, integrated with IoT sensor for real-time field monitoring.
  • Offers an end-to-end educational guide on agricultural best practices.
  • Collaborated as a Mobile Developer within a team of Biologists, Electrical Engineers, and Asset Designers.
01/2024 - 06/2024
Biovers
Biovers
  • Mobile learning app focused on Biodiversity with deep material coverage. Developed using Flutter and Firebase.
  • Facilitates digital collaboration through interactive discussion features.
  • Streamlines group workflows by allowing students to share study outcomes directly.
  • Collaborated as a Mobile Developer within a team of Biology Teachers to ensure pedagogical accuracy.
08/2025 - 11/2025
Eqrush
Eqrush
  • A mobile puzzle game built with Unity and Figma. The objective is to complete all tiles by solving various numerical addition puzzles.
  • Successfully integrated Google AdMob for monetization, ensuring seamless ad delivery.
  • Developed the entire game as a solo developer, handling everything from design and programming to publishing.
11/2025 - 11/2025
Rune Tactics: Dragonfall
Rune Tactics: Dragonfall
  • It is a fast paced tactical duel on a hexagonal tile grid. Take risks, place your pawns on special Rune Tiles for bonus effects.
  • Once a Solved is achieved, the tiles clear, and you can deploy there again.
  • This game was developed using the Unity Engine.
  • Developed as part of Game Jam Plus 2026.
  • My roles in this project was Game Designer.
03/2025 - 07/2025
Lasting Wounds
Lasting Wounds
  • Lasting Wounds is a narrative driven puzzle and side scroller where players navigate shifting rooms to uncover Kirana's history of childhood physical abuse.
  • By solving environmental challenges, you confront the raw psychological scars and coping mechanisms left behind in the wake of her trauma.
  • This game was developed with Unity Engine and my role in this project was Game Programmer
01/2025 - 01/2025
Bubblewrap
Bubblewrap
  • A desktop puzzle game that tests your logic. The goal is to pop all the bubbles before your moves run out.
  • This game was developed using the Unity Engine.
  • Developed as part of Global Game Jam 2025 held at the Malang Creative Center.
  • My roles in this project were Game Designer and Assistant Programmer.
05/2024 - 07/2024
SISINTA
SISINTA
  • A Laravel-based management system for final projects in the Department of Electrical Engineering at Universitas Negeri Malang.
  • Built to organize student final-project workflows and make academic task tracking easier for the department.
  • Developed with PHP and Laravel for a structured, maintainable web application.
05/2024 - 07/2024
SIMPI
SIMPI
  • A Laravel-based system for managing internship activities in the Department of Electrical Engineering at Universitas Negeri Malang.
  • Supports a more organized workflow for recording and monitoring student internship activities.
  • Developed as a practical web product with PHP and Laravel for department operations.

Technologies I Work With

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Flutter

  • State Management (Bloc/Provider)
  • REST API Integration
  • Custom UI Animation

Unity

  • 2D/3D Game Physics
  • Debug & Optimization
  • Mobile Game Deployment

C#

  • OOP Implementation
  • C# Scripting for Unity
  • Data Structure & Logic

Javascript

  • DOM Manipulation
  • ES6+ Modern Syntax
  • Asynchronous Programming

Astro

  • Static Site Generation (SSG)
  • Island Architecture
  • Content Collections

Next.js

  • App Router & SSR
  • API Routes & Server Actions
  • SEO & Performance Optimization

Python

  • Automation Script
  • Data Scraping
  • Logic Testing

React Native

  • Cross-platform Mobile Dev
  • Component Lifecycle
  • Navigation & Hooks

Figma

  • UI/UX Prototyping
  • Design System
  • Assets Exporting

PHP

  • Server-side Scripting
  • Database Management
  • CRUD System

Laravel

  • MVC Architecture
  • Eloquent ORM
  • API Development

Blade

  • Server-rendered UI
  • Reusable templates
  • Progressive enhancement

Bootstrap

  • Responsive Grid System
  • Bootstrap Icons
  • Customizing Components

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